A creative tool for developers.
is a deck of 37 cards that challenges you to blend player-game interactions
into a compelling game.
Avoid the same old.
A player interacts with a game's systems, and those systems push back — that's what makes a game interesting.
Using these interactions as the building blocks of a new game makes it easier to ignore the cliches of a genre or setting, freeing you up to make something new.
From one player to a whole class.
Play by yourself, with a friend, or in a group of any
is great for use in the classroom too.
Buy the digital version!
($1, here's a sample sheet)
Buy the printed version!
($10 plus postage)
You can also read the FAQ.